/ PC Answers 1998 January
/ PC Answers Issue 49 Cover CD January 1998.iso / Apps / Director / DATA.Z / Tweening.dir / Tween_Members.csv![]() ![]() | < prev |
Comma Seperated Value File | 1997-05-10 | 1.4 KB | 38 rows |
# | Number | Type | Name | Registration Point | Filename |
---|---|---|---|---|---|
1 | 1 | field | Notes OnTween Cast | (0, 0) | |
2 | 2 | filmLoop | Sun Pulse | (66, 66) | |
3 | 3 | filmLoop | Loop Rocket | (96, 72) | |
4 | 4 | filmLoop | Loop Playback Head | (123, 44) | |
5 | 5 | filmLoop | Loop Saucer | (217, 16) | |
6 | 6 | filmLoop | Loope Saucer Blend | (217, 16) | |
7 | 7 | filmLoop | Loop Saucer Curve Key Blend | (217, 35) | |
8 | 8 | filmLoop | Linear Saucer Loop | (211, 36) | |
9 | 9 | filmLoop | Linear Saucer Loop Offset | (211, 36) | |
10 | 11 | bitmap | rocket start | (65, 17) | |
11 | 12 | bitmap | rocket.0001 | (65, 17) | |
12 | 13 | bitmap | rocket.0002 | (65, 17) | |
13 | 14 | bitmap | rocket.0003 | (65, 17) | |
14 | 15 | bitmap | rocket.0004 | (65, 17) | |
15 | 16 | bitmap | rocket.0005 | (65, 17) | |
16 | 17 | bitmap | rocket.0006 | (65, 17) | |
17 | 18 | bitmap | rocket.0007 | (65, 17) | |
18 | 19 | bitmap | rocket.0008 | (65, 17) | |
19 | 20 | bitmap | rocket.0009 | (65, 17) | |
20 | 21 | bitmap | rocket.0010 | (65, 17) | |
21 | 22 | bitmap | rocket.0011 | (65, 17) | |
22 | 23 | bitmap | rocket.0012 | (65, 17) | |
23 | 24 | bitmap | rocket.0013 | (65, 17) | |
24 | 25 | bitmap | rocket.0014 | (65, 17) | |
25 | 26 | bitmap | rocket.0015 | (65, 17) | |
26 | 27 | bitmap | rocket.0016 | (65, 17) | |
27 | 28 | bitmap | rocket.0017 | (65, 17) | |
28 | 29 | bitmap | rocket.0018 | (65, 17) | |
29 | 30 | bitmap | rocket.0019 | (65, 17) | |
30 | 31 | bitmap | Sun | (60, 60) | |
31 | 32 | bitmap | Saucer | (56, 16) | |
32 | 33 | bitmap | Black Background | (160, 120) | |
33 | 34 | bitmap | Diagonal Intro Art | (159, 100) | |
34 | 41 | bitmap | Linear Path | (154, 40) | |
35 | 42 | bitmap | Curved Path | (157, 24) | |
36 | 43 | bitmap | Angular Path | (157, 23) | |
37 | 44 | bitmap | Angular Uneven Path | (160, 30) |